MinIP Ping-Pong Implementation¤
Educational Protocol Plugin
MinIP (Minimal Internet Protocol) is a lightweight protocol implementation designed for educational purposes and basic networking tests. It provides an excellent starting point for understanding protocol testing concepts.
Plugin Type: Service (Implementation Under Test)
Verified Source Location:
plugins/services/iut/minip/ping_pong/
Purpose and Overview¤
The MinIP Ping-Pong plugin provides an implementation of the MinIP (Minimal Internet Protocol) for testing client-server communication patterns. This lightweight protocol implementation focuses on basic ping-pong style request-response exchanges, making it ideal for baseline testing and educational purposes.
The MinIP Ping-Pong implementation is particularly valuable for:
- Testing basic client-server communication patterns
- Providing a lightweight reference implementation
- Benchmarking minimal network overhead
- Demonstrating protocol implementation concepts
Requirements and Dependencies¤
System Requirements
MinIP requires a C compiler and standard networking libraries. Ensure your system has GCC or compatible compiler installed before deployment.
The plugin requires:
- C Compiler: GCC or compatible compiler
- Standard C Libraries: For socket communications and basic functionality
- Network: Functional IP networking between client and server
Docker-based deployment installs all necessary dependencies automatically.
Configuration Options¤
The MinIP Ping-Pong implementation accepts the following configuration parameters:
services:
my_minip_service:
name: "minip_service"
implementation:
name: "minip/ping_pong"
type: "iut"
protocol:
name: "minip"
version: "standard"
role: "server" # or "client"
ports:
- "8000:8000" # Format: "host:container"
Parameter | Type | Required | Default | Description |
---|---|---|---|---|
name |
string | Yes | - | Service name |
implementation.name |
string | Yes | "minip/ping_pong" | Implementation path |
implementation.type |
string | Yes | "iut" | Implementation type |
protocol.role |
string | Yes | - | Either "client" or "server" |
protocol.version |
string | No | "standard" | MinIP protocol version |
Server Configuration¤
When configured as a server, the MinIP Ping-Pong implementation listens for incoming connections and responds to client requests:
services:
minip_server:
name: "minip_server"
implementation:
name: "minip/ping_pong"
type: "iut"
protocol:
name: "minip"
version: "standard"
role: "server"
ports:
- "8000:8000"
Client Configuration¤
When configured as a client, the MinIP Ping-Pong implementation initiates connections to a server and sends ping requests:
services:
minip_client:
name: "minip_client"
implementation:
name: "minip/ping_pong"
type: "iut"
protocol:
name: "minip"
version: "standard"
role: "client"
target: "minip_server" # Target server service name
Supported Versions¤
Version | Description |
---|---|
standard |
Standard implementation with basic ping-pong functionality |
functional |
Enhanced implementation with advanced reliability features |
random |
Implementation with randomized message timing |
vulnerable |
Implementation with deliberate vulnerabilities for security testing |
flaky |
Implementation with intermittent failures for resilience testing |
fail |
Implementation that demonstrates failure modes |
Usage Examples¤
Basic Client-Server Test¤
tests:
- name: "minip_basic_test"
description: "Basic MinIP client-server ping-pong test"
network_environment: "docker_compose"
services:
minip_server:
name: "minip_server"
implementation:
name: "minip/ping_pong"
type: "iut"
protocol:
name: "minip"
version: "standard"
role: "server"
ports:
- "8000:8000"
minip_client:
name: "minip_client"
implementation:
name: "minip/ping_pong"
type: "iut"
protocol:
name: "minip"
version: "standard"
role: "client"
target: "minip_server"
steps:
wait: 5 # Wait 5 seconds for connection
assertions:
- type: "log_contains"
service: "minip_client"
pattern: "Connection successful"
Troubleshooting¤
Common Issues¤
- Connection Failures:
- Ensure the server is running before the client attempts to connect
- Verify that network ports are correctly mapped in the configuration
-
Check network environment configuration for proper routing
-
Timeout Errors:
- Increase the timeout value in service configuration
- Check for network congestion or latency issues
-
Verify that the server is properly handling client requests
-
Version Mismatches:
- Ensure client and server use compatible protocol versions
- Check for any specific version requirements in test configuration